This page provides the highlights, major features and improvements;
please also check each week's change log for a detailed list of all fixes and enhancements.
New in 2026
- All new CodeBot v3: new agentic mode with better orchestration, more tools, scoped approvals and many other enhancements.
- .xaml preview in both Fire and Water
-
Oxygene:
- Raw Strings.
- Support for
noreturnkeyword in Delphi Compatibility Mode - Field-back Properties
fieldkeyword for, well, field declarations- Locally scoped fields
- New
exit withsyntax - Units of Measure (Also rwad the blog)
-
C#
file-level visibility for types and members- Support for C# 14's field-back properties
- Unit suffix support
New in 2025
- Account Manager in Fire/Water
- License Manager in Fire/Water
-
CodeBot
- Improvements for more targeted platform- and language-specific guidance
- Uses the new account manager & option to register multiple API keys for the same provider
- Full Support for building for the Windows/arm64 platform
- CrossBox menu now allows picking the run architecture for Island/Windows projects
- Improvements to the Island/Delphi toolchain
- New
[Codable]Aspect for seamless Json and Xml Serialization -
Fire/Water:
- CodeBot 2.0, with tighter integration, project access, and support for more backend models
- Support for Delphi-compatible multi-line strings in Oxygene
New in 2024
- Support for .NET Core 9
-
Oxygene:
- treat missing
varas keyword recoverable. - shortcut syntax for abstract properties (don't require
read/write) - Type inference for
new, where possible
- treat missing
-
Fire/Water:
- Enhancements to CodeBot
- Option to "Paste Json as Class"
- Option to smart-preserve case in search/replace
- Integration with custom Data Abstract servers
New in 2023
- CodeBot Preview
- New Island/Delphi platform for using Embarcadero Delphi libraries and creating Delphi object-model classes.
- Yet once again more Delphi Compatibility improvements in Oxygene
- Support for .NET Core 8
-
Oxygene:
- Support for using the colon operator on indexers
- Required properties
- Simplified custom operator declarations
- Support for type-checks with inline variable declaration for Oxygene
-
C# 11 Language Features
mainattribute prefix- Lambda default parameters
- newline in string interpolation
- file level type visibility
- Lambda default parameters
nameOf(parameter)- Required properties
New in Q4/2022
-
Fire/Water:
- Git integration
- Dim inactive code sections
- UI for per-Target project settings
New in Q3/2022
- Yet more Delphi Compatibility improvements in Oxygene
- Island/Linux: COM Interop
- Enhancements to DateTime and Double in Elements RTL
- Allow "
InstanceType" to be used in operator definitions - New “Default Uses Prefixes" setting
- Expose .fx codegen via EBuild's --dump parameter
- Toolchain support for Grpc and Google ProtoBuffer
.protofiles - New/enhanced project upgrade/migration logic using CPS in Visual Studio
- Cross-platform support for
IndexandRangetypes -
Fire/Water:
- Debugger: support for instruction-level StepInto/Over in Disassembly
- Debugger: support for registers in Debug Inspector
- Debugger: Option to turn off "stop on (any) Exceptions" from the Exception Sheet in Fire
- Debugger: Option to use breakpoints from all open Solutions in Fire
- Remoting SDK and Data Abstract integration improvements
- Support for recursive
**.paswildcards
- Support for running Water on .NET Core 6, including natively on Windows/arm
- Support for running EBuild and compiler on .NET Core 6, including natively on Windows/arm
- Support for Xcode 14.0 GM SDKs
- Support for older v2 NuGet repositories
New in Q2/2022
- More Delphi Compatibility improvements in Oxygene
- Oxidizer: new Keyword Escaper for escaping non-Delphi Oxygene keywords in a .pas file.
- Debugging Rosetta apps in Fire
-
Fire/Water:
- Debugging a specific architecture for Island/Windows and Linux projects
- Replace in Selection
- Support for .NET Core 7 (Preview)
- New Cirrus API for creating Extension Classes
- Support for "safecall" methods on Island
- Support for the Xcode 14 beta SDKs
New in Q1/2022
-
Oxygene
- New
unconstrainedgenerics on Oxygene - Support for multiple separate
whereclauses for Generic Constraints - Allow trailing comma in method calls
- New
-
Mercury
LetandSetstatements in Mercury- Class Contracts for Mercury
- C# 10-style "
Record Structure" for Mercury
- Support for Disassembly view when debugging WebAssembly
- .NET and .NET Core remote debugging in Water and Visual Studio
- New
modelOf()System Function for determining the object model of a type
New in Q4/2021
- Official support for .NET Core 6.0 and Visual Studio 2022
-
C# 10.0
- Enhanced line directives
- Extended property patterns
- Lambda improvements
- Global using directives
- Record structs (all languages)
- Caller Argument Expressions
- Constant Interpolated Strings
- File-scoped Namespaces
- Generic Attributes
-
C# 7.2
- Compile time enforcement of safety for ref-like types
-
Mercury
- top-level statements (same as C# 9, and Swift)
- Support for
Declareand external functions on Java
-
Oxygene
- allow "async main" with
begin/end. - Allow
for/toloop variables to be inferred, just likefor each.
- allow "async main" with
- New
literal()CMF - WebAssembly: allow
externalmethod syntax to define strongly-typed Eval() wrapper - Optional Exception support in WebAssembly
- Compiler now uses Island SDK imports for all Cocoa projects
- Smaller download sizes by off-loading Go library
New in Q3/2021
- Await support for dynamic in WebAssemnbly
- Proper EBuild-style NuGet support in Visual Studio
- Island Debugger now honors Just My Code setting in Visual Studio
- New "ActiveX Library" project template (C#), and related Aspect
- Oxygene: support for multiple
usesclauses - Combined Interfaces in Oxygene
- (Experimental) support for Visual Studio 2022 Preview
- Oxygene: Support for
paramswithsequencetypes - C# 9:
[ModuleInitializer]attribute (all languages and platforms) - C# 9: Pattern matching enhancements
- C# 8: async streams
- C# 7.3 Stackalloc array initializers.
- C# 7.3: Pattern-based fixed statement
- C# 7: task types
New in Q2/2021
- Official "1.0" release of Mercury
- Property Wrappers
- Swift 5.5: async/await
- Breakpoint Actions in Fire and Wateer
- New Code-Behind development model and templates for WebAssembly
- Go language improvements and new
Memory<T>type - Decimal type support on all platforms (previously .NET only)
- C# 9.0
New Q1/2021
- C# 9.0
-
Mercury
- [Interface Delegation]((https://docs.elementscompiler.com/Mercury/LanguageExtensions/InterfaceDelegation) with
Implementson a Property #CrossPlatformdirectives- Lazy Properties
- Support for
Dynamic(Of T) - Support for [inline delegate declarations](https://docs.elementscompiler.com/Mercury/LanguageExtensions/#inline-
- [Interface Delegation]((https://docs.elementscompiler.com/Mercury/LanguageExtensions/InterfaceDelegation) with
-
Languages
- Allow "locking on nil" to be a no-op
- Support for subclassing records/structs (all languages)
- Oxygene: allow initializer on a property that has e.g."
read private write" delegate-declarations)
-
Fire and Water:
- Allow building/running individual non-active projects from the context menu
- Support for converting all .vbproj/.csproj projects in a solution in one go, updating all project references
- Support for dragging `.xcframeworks into Fire to create an Import Project and project reference
- Expose settings for upper-casing Oxygene keywords/directives
- Option to build "missing" project references, if the project file can be resolved (--build-missing-projects)
- Option to hide hints and warnings from remote references & missing projects
- Oxygene: convert keywords to upper-case after space, if that option is set
- Water: expose "Help|Generate Report for Code Completion" menu
- Option to Import or Convert Delphi (.bdsproj) and Lazarus (.lpr) projects.
-
Tool Chain
- New "Island Debugger" is now the default for Cocoa, replacing LLDB
- Support for importing
.xcframeworks - EBuild: Detect and cleanly fail on recursive (even indirect) project dependencies
-
Other
- Option to not install support for all platforms, to save disk space
- Improved Reflection API in Elements RTL
- New conditional define, ELEMENTS+current build number (eg
ELEMENTS2599)
New in 2020
- Fire (and the entire compiler tool chain) nor run natively as Arm code on Apple Silicon Macs
Languages
- Oxygene:
while matchingfor Oxygene (https://docs.elementscompiler.com/Oxygene/Delphi/DelphiCompatibilitySettings/), and to allow more unsupported syntaxes in code that is IFDEF'ed out - Oxygene: Support for using the
inoperator on Arrays and Collections - Vast collection of Mercury improvements, as we ready for RTM
- C# 9.0:
initproperties - C# 9.0: omitting the type in
new()expressions
Note: C# 9 language features in RemObjects C# will be available for all platforms and all .NET versions, not limited to the .NET Core-based .NET 5.0.
Delphi Compatibility:
- Many enhancements to Delphi RTL
- Allow more unsupported constructs in undefined code
- default visibilities for globals and type members
- Delphi Compatibility Mode now uses Delphi's visibility semantics for
privateandprotected. - More improvements to Delphi Compatibility
Platforms
-
Apple Silicon Support
- Building Mac apps for arm64 aka "Apple Silicon"
- Support for automatically signing arm64 binaries as needed to run locally, on Apple Silicon
- Support for arm64 for the iOS, tvOS and watchOS Simulators, on Apple Silicon
- Building Mac Catalyst apps for arm64 aka "Apple Silicon"
- Support for iOS, iPadOS and tvOS 14, watchOS 7 and macOS 11 SDKs
- Improved support for the official final release of .NET Core 5.0
Tool Chain
- Tentative support for Water and certain tool chains on Windows/ARM
- Support for running .resx/.settings Generator tools as part of the build, instead of manually in the IDE
- New and improved "Island" debug engine will now be used as default for Cocoa apps, on Big Sur and later
- Android: Manifests file merging: support for uses-feature
- Android Debug Hosts
- Android tool chain improvements: merge Manifests from packages & other tweaks
- Improved
Myclass support - Debugger improvements for Cocoa, .NET Core and WebAssembly
- New
AllowUnsafeCodeImplicitlysetting to mark all code in a project to use "unsafe" code on .NET - EBuild can now automatically download older or newer versions of Island and Cocoa SDKs not installed locally
- New
Oxidizer.execommand line tool - Support for the new D8 dexer for Android
- Improved Code Completion for
uses/using/importclauses
APIs
- More exposed APIs in Go Base Library
- New
caseInsensitive()String API in Elements RTL - Improvements to Browser DOM classes for WebAssembly
- Improvements to Delphi RTL
- Strongly typed interfaces for Browser and DOM, in WebAssembly
- New
[Module]aspect to achieve VB-like module behavior in all languages - Go Base Library has been updated to Go 1.13.5
- new
Observerclass for working with Property Notifications in a platform-agnostic way. - New visual test activity for EUnit on Android
Fire and Water
- Support for "Refactor: Rename"
- Support for showing all code references to the current identifier
- Support for disabling individual breakpoints w/o removing them (via context menu or Command-Click)
- New
backtrace all/bt allcommand in Debug Console - Support for launchSettings.json in ASP.NET Core propject and launching the Browser on first start
- Better handling for "Reveal/Open output folder in..." For multi-target projects
- Do fewer redundant builds when building and then running/testing
- Support for managing references per target, in multi-target projects
- More granular navigation stack, when navigating within the same file with Go to Definition and the like
- Option to explicitly find and list all search occurrences in a single or all files
- Oxidizer for Mercury
- Improved folder refresh in Fire/Water for Website Projects
- New "Messages" tab in the navigation pane
- Option to set/toggle Copy To Output flag on content files
- New "Go to Type Definition" command
-
Support for surrounding the selection when typing
(,"or similar characters -
Fire now runs on the Hardened Runtime on macOS Catalina
- Fire: UI tweaks for macOS 11 Big Sur's new look and feel
- Fire: UI sounds when builds and debug sessions succeed/fail
- Fire: Various improvements for running on Apple Silicon Macs
- Fire: support for deploying/debugging on iOS devices via WiFi, w/o USB connection
- Fire: Support for running/debugging iOS apps locally outside a simulator, on Apple Silicon
- Fire: Support for running/debugging macOS apps as x86_64 under Rosetta 2 explicitly, on Apple Silicon
New in 2019
Languages
- Asynchronous Sequences and
asyncloops in Oxygene and C# on .NET. - New
DynamicInterfaceaspect for importing external JavaScript APIs for use from WebAssembly projects DelayLoadDllImportAspect for Island- 83311: C#8: Pattern
- 82382: C#8: Ranges and Indexes (.NET Core 3.0 and Island)
- Trailing Closures in Oxygene and C#
- C# 8 Support:
switchexpressions andusingdeclarations - Many improvements to Delphi Compatibility Mode
- Oxygene: new shortened
for each in x dosyntax - Support for
publishedmembers await-able Closure Callbacks- allow trailing comma in array literals in Oxygene
- Support for Local Properties in Oxygene
- Oxygene:
const varParameters - Allow
ISequence<T>to be implemented by simply providing aGetSequencemethod with[Sequence]attribute - New
guidOf()System Function for Island COM Interfaces - New
[Equals]and[Hash]Aspects, un symmetry with[ToString] - Many improvements for Swift compatibility
Platforms
- Support fore arm64_32 and improvements to the watchOS tool chain
- Support for optionally filtering/selecting profiles and certificates by "Teams" in Fire/Water, for Cocoa projects
- Project Templates for Remoting SDK for .NET Core in Fire
- ASP.NET Core project templates for all four languages
- Support for Node.js in WebAssembly, including new Templates
- Support for ASP.NET Core and Razor
- Support for the iOS 13.2 Beta SDK
- Mixed mode debugging for Android NDK Extensions inside an Android SDK App
- Support for 64-bit ARM Linux (
aarch64) - Support for building UIKit for Mac apps
- Support for deploying and launching standalone watchOS 6.0 apps to the Simulator
- Support for macOS 10.15, iOS 13, tvOS 13 and watchOS 6.0 Beta
- Support for building Cocoa
.frameworks - Native COM support for Island
Tool Chain
- Pre- and Post-Build Scripts in EBuild
- Automatic generation of JNI Imports when mixing Android SDK and NDK
- Support for Remote Project References (EBuild Package Manager)
- Support for importing Go projects (wip)
- EBuild: support for
#references - Option to register new CrossBox servers from the command line
- Improved support for running the Elements compiler and EBuild on Linux
- EBuild support for
<Remote>files in projects - Revised "New Project" and "New File" dialogs in Fire and Water, with more clear platform categorization
- New List View app template for Android, using RecyclerView class
- Import Projects and support for them in Fire and Water
- Support for Parallel Builds in EBuild (Experimental)
- "Publish" support for .NET Core projects
- Improved Dependency Caching for References
- Improvements to .NET Core tool chain
Fire/Water:
- Support for Custom Templates in Fire and Water
- Environment Variables Manager for Fire and Water
- Fire is now Notarized and ready for macOS Catalina
- Improved Arguments Manager in Fire
- Filter-as-you-type CC
- Redo support in Fire & Water editor. Finally.
- New "Recents" tab in Fire and Water's navigation pane
- Better reporting for consecutive build states during Parallel Builds
- Better support for testing with multi-target EUnit projects
- Start-Up Arguments Manager will highlight arguments referring to missing files in red
- Improved support for Remoting SDK and Data Abstract in Fire and and Water, including new Connect to Relativity Server and Generate Code for Relativity Server sheets, and improvements thru-out.
- Support for Conditional Breakpoints
- Support for "Set Next Statement" when debugging
- Log view now highlights messages and they can be double-clicked to navigate to the code
- New "Paste a New Guid" menu command in Fire and Water
Support for Visual Studio 2019
Enhancements to EUnit
- Better Integration with Fire/Water
- New non-failing Check API
- XCTest Compatibility Wrappers
New in Q3 and Q4/2018
-
Major documentation overhaul (work in progress)
-
Very Sneak Preview for Go support in Fire and Water
-
Toolchain Improvements
- Further steps towards maturing Island/Darwin platform
- Support for iOS, tvOS and watchOS
- Support for mixing Cocoa and native class types
- Support for architecture merging, app bundle creation and other Toffee toolchain phases
- .NET Core tool chain improvements
- .NET Core debugging on macOS
- Debugging and RTL improvements for Island
- EBuild is now the default build chain for plain Echoes projects, in Visual Studio
EBuild is now the default/only toolchain for everything except Silverlight and Universal Windows/WinRT projects, across all IDEs.
-
IDE Improvements
- Official first release Water of Water
- Improved Welcome experience in Fire
- Support for creating XAML event handlers via CC
- Fire & Water Editor:
- Improvements to smart-enter
- Smart keyword expansion when pressing Space
- Smart-for Oxygene
- Improvements to how CC works in shared projects when being invoked within "wrong" defines.
-
Language Improvements
- Support for parallel for loops and parallel sequences ported to Cocoa, Java and Island
available()now also impliesdefined()- New
exists()function and{$IF EXISTS()}/#if exists()directives for conditional compilation - C# 7.2: Readonly references
- Oxygene: Support for "locking" as expression
- Oxygene: New
mapped constructorSyntax - Oxygene: Error recovery improvements
- Swift: Syntax for declaring implicit and explicit cast operators
- Swift: syntax for anonymous classes
- Swift: New "MakeSwifty" attributes
- Swift: Arrays and Dictionaries are now structs
<and>Operators for Sets
-
Other Enhancements
- Cirrus improvements
- Cocoa: support for SIMD types
- Delphi VCL Preview
New in Q2/2018 (.2283 - .2301)
-
Core
- Iodine: support for auto-release pools on Cocoa
- Improved Flow Control logic and hints
- Oxygene: Interpolated Strings
- Island/Windows: .res file support
- Blocks defined inside an if
#availableshould inherit that deployment warnings are hidden - Vast CC improvements
- String to HSTRING (Island/Windows)
- CC Stability improvements
- Swift: SE-0043: Declare variables in 'case' labels with multiple patterns
- Automatically hide CPW warnings inside per-platform defines
-
More C# 7.2 and 7.3 feature parity:
- C# 7.3: field: attribute on prop fields
- C# 7.3: Infer tuple names (aka. tuple projection initializers)
- C# 7.3: Ref Local Reassignment
- C# 7.3: Support for == and != on tuple types (all languages)
- C# 7.3: System.Enum, System.Delegate and unmanaged constraints
- C# 7.2: conditional ref
- C# 7.2: Non-trailing named arguments
- C# 7.2: Reference semantics with value types
-
Iodine:
__eventdeclaration support - Oxygene Editor: automatically correct
<=,>=,!=to=,=,? -
CC: Improvements when same type name exists in two (used) namespaces
-
.NET Core Toolchain enhancements
- Debugging (in Visual Studio, Fire and Water)
- Run w/o debugging (Fire and Water)
- generate .runtimeinfo.json and /deps.json files
- New project settings for picking desired Core SDK and Runtime
-
Island/Darwin (Native macOS) Preview
-
Build Chain
- Fire and Water are now EBuild-exclusive
- Significant Build speed improvements for PrepareToffee and for copying .app bundle to output
- Visual Studio now uses CrossBox 2 for debugging Cocoa projects
- Visual Studio now uses EBuild for building Cocoa projects
- New Debug API, shared with Fire, Water and Visual Studio and across all platforms, with more consistent boot/upload/deploy/launch infrastructure.
- Support for pre-compiling .metal shader files on Cocoa
- Support for building for the 'Hardened Runtime" for macOS Mojave
- Support for iOS 12 and macOS 10.14 Mojave Beta SDKs
- Support for SiriKit Intents and extensions (iOS 12 Beta, wip)
- New compiler-internal obfuscation support, all platforms
-
Fire and Water
- Setting for choosing radix for debug evaluations
- Option to convert legacy .gradle files
- Support for Detaching from debugger, in Cocoa
- New "Exception Manager" to configure ignored exceptions
- New "Breakpoint Manager"
- Editor: Improvements for typing Tab in CC to forward to next PascalCase upper character
- Editor: Smart closing
}in Fire and Water - History for debug console commands
-
Fire
- Fully embrace macOS dark theme when editor theme is black
- Filtering in Arguments Manager
- Support for Dark Mode for Fire on macOS Mojave
- New Auto-Updater for Fire (experimental)
-
Water:
- massive UI improvements to tree views
- Debug Inspector is now usable
- Vast CLR Debugger improvements
- Debugger: "Add breakpoint" sheet (by location or symbol)
- Debugger: "Attach to Process" (32-bit CLR; 64-bit CLR and Island coming next week)
- Paste & Split in Arguments Manager
- Preferences: Paths page
- Editor: Shift-click to extend selection, alt-drag to select rectangular
- Editor: Support for underscore and tab in CC, matching Fire
- Editor: Support for search tokens and Tab to jump to them
- Data Abstract and Remoting SDK: "Connect to ROSDK Server"
- Data Abstract and Remoting SDK file actions are now available in Water
- Project Settings view (fully functional)
-
Visual Studio
- Island, Cooper and Gotham now always use EBuild
- Support for parsing
//TODOtags
New in Q1/2018 (.2239 - .2269)
-
Core
- Improved
DllImport/DllExport - Incremental compile for Cocoa and Island
- first bits of Swift 5 features
- "Back-mapped methods" in mapped types
- Class Contracts for C#, Swift and Java
- Show require/ensures in CC and enforced some at compile time
- Default interface implementations
- Speed improvements in Cocoa .fx files with many extensions (such as Foundation)
asyncin main() – all languages, .NET- Support for static arrays for C#
- Support for WebAssembly as new sub-platform in Island
isandcase/whenpattern matching in C#InstanceTypeis now supported on all platforms- New cross-platform Instrumenting Profiler
- Improved
-
EBuild
- Support for building Toffee apps from Windows via CrossBox 2
- XAML/WPF Support in EBuild, including building WPF on Mac
- EBuild is now the default tool chain in Water
- Support for Cirrus references for all platforms in Fire/Water and EBuild
-
Fire and Water:
- XAML Code Completion
- Smarter “Comment/Uncomment Selection (Cmd+/)” for partial lines
- Integrated Help for core Elements docs & platforms
-
Fire:
- Support for Symbolic breakpoints
- Better Breakpoint UI
- Exception Manager
- Support for FXGen Framework import
- Exposed more Refactorings
-
Water
- Project Settings view (preview)
- Cocoa/Mac debugging via CrossBox 2
- Support for Code Snippets
-
Visual Studio:
- "Sort methods" refactoring for Silver and Iodine
New in Q4/2017 (.2215 - .2231)
-
Core
- support for multiple properties in [Notify]
- [Notify] support for Island
- Java Compatibility: Catching Multiple Exceptions
- Java Compatibility: Rethrowing with Improved Type Checking
- Java Compatibility: try-with-resources Statements
- WebAssembly support in Island
- C#: Syntax for defining (non-local) type aliases
- Iodine: Support for array literals and NSArray via
{…} - Tuple operators
- Oxygene Discardables (similar to (C#)
- Swift supports
#defined(x)now, for symetry - C#7 discards
- C#7 deconstruction
- C#7 and Oxygene default literals
- C#7 tuples and tuple element names
- C#: Type Aliases
- C# and Oxygene:
throw/raiseas expression - C# 7.0 and Oxygene:
out vardeclarations - Silver: Support for
case - let - asin switch - Support for Portable PDB on .NET
- Support for Codeview debug symbols on Island/Windows
-
EBuild
- Massive improvements on many fronts, large parts of the binaries we ship as part of Elements are now built with EBuild, including Fire itself.
- Support for watchOS and iOS Extensions via project references
- Support for .ipa generation on Toffee
- EBuild is now the default build engine in Fire for all platforms.
- Support for Java 9 JDK and jmod files (EBuild-only)
-
Fire and Water
- Show resolve log for referencess view
- Show (and persist) failed build task and project in status bar
-
Fire
- show error message for non-text files (such as .xcasset, .xib)
- Performance improvements
- Non-text file viewes siuch as .xcasset now can also show build messages
- FXGen is now integrated (SDK import only in this build)
- Show build/debug status in tab, on High Sierra and later
-
Water
- Open Quickly sheet has been ported
- Many small improvements
- Debugger UI improvements
New in .2213 — First Elements 10 Preview, November 4, 2017
Major highlight for this build is the new defined() compiler magic function, which lets you wrap #ifdef logic into actual langage flow structures, instead (we'll have an upcoming blog post about this, next week).
- Support for
if defined() -
C# Improvements:
- C# 7.2
private protectedvisibility - C# 7 Local Functions
- C# 7 Tuple support
- C# 7.2
-
Oxygene Improvements
- Full support for local/nested functions, same as C# and Swift.
- Oxygene: support for
typeto make type alias incompatible - New
static;syntax for static members w/oclass
-
Iodine Improvements:
- Property support
- Block/delegate syntax (
__block) - Java Compatibility: Type Inference for Generic Instance Creationsr
__weak/__strong/__unretainedkeywords__selectorsyntaxdefault()- Syntax to force a non-nullable (
!, like in C#) - Java 9 compatible lambda syntax (
->) - Syntax for mapped class
-
Other Compiler Improvements
- Variable inferred with explicit "as not nullable" should be considered non-nullable
- Advanced assignment operators for Island/Toffee Records
- Allow
.for pointers to do an implicit dereference
-
Fire improvements
- streamlined memory footprint and processing overhead for shared files in the managed projectsystem.
-
Misc
- Finally renamed all RemObjects.Oxygene dlls to RemObjects.Elements
Check out the complete change logs with each build, for more details.
See also what was new in Version 9.3 and earlier…