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Elements

Develop your next project – for any platform, or for all of them.

Use Swift, C#, Oxygene or the Java language.

Natively target .NET, Cocoa, Android, WebAssembly, Windows and Linux.

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Latest Blog Posts

Improved Dependency Caching for References 1 months ago

Happy New Year! [ Read more ]

An Update on Docs 2 months ago

Over the course of the past month (and as an effort that will be ongoing for a while longer), we have put huge effort into improving our docs, starting with the Elements docs at docs.elementscompiler.com. In fact, I've spent most of November writing and rewriting docs topics.While [ Read more ]

Editor Improvements in Fire/Water .2347 2 months ago

Last Friday's build of Elements includes some cool new typing improvements in Fire and Water's code editor that will, hopefully, safe you even more time while typing code – especially on Oxygene. [ Read more ]

Announcing Remoting SDK and Data Abstract 9.5 3 months ago

Hi everyone.I'm happy to announce the immediate availability of Remoting SDK and Data Abstract 9.5, which is a significant new update to our beloved remoting and multi-tier frameworks.Version 9.5 contains a vast number of improvements, enhancements and fixes across all tools and platforms.To start with, [ Read more ]

Introducing Water 4 months ago

I'm incredibly proud to annouce that as of last Friday, with Elements build .2331, we have officially started to ship Water, our brand new development environment (IDE) for Elements on Windows.Water has grown out of and been inspired by all the work, feedback and experience we got creating Fire [ Read more ]