Elements. Build native projects for any modern development platform, using the language(s) of your choice. Oxygene (Object Pascal), C#, Swift, Java, Go. | RemObjects Software

random-numbers

Language: Gold, Platform: Echoes, Category: Go By Example
https://github.com/remobjects/ElementsSamples/tree/master/Gold/Echoes/Go By Example/random-numbers

random-numbers.go

// Go's `math/rand` package provides
// [pseudorandom number](http://en.wikipedia.org/wiki/Pseudorandom_number_generator)
// generation.

package main

import (
	"fmt"
	"math/rand"
	"time"
)

func main() {

	// For example, `rand.Intn` returns a random `int` n,
	// `0 <= n < 100`.
	fmt.Print(rand.Intn(100), ",")
	fmt.Print(rand.Intn(100))
	fmt.Println()

	// `rand.Float64` returns a `float64` `f`,
	// `0.0 <= f < 1.0`.
	fmt.Println(rand.Float64())

	// This can be used to generate random floats in
	// other ranges, for example `5.0 <= f' < 10.0`.
	fmt.Print((rand.Float64()*5)+5, ",")
	fmt.Print((rand.Float64() * 5) + 5)
	fmt.Println()

	// The default number generator is deterministic, so it'll
	// produce the same sequence of numbers each time by default.
	// To produce varying sequences, give it a seed that changes.
	// Note that this is not safe to use for random numbers you
	// intend to be secret, use `crypto/rand` for those.
	s1 := rand.NewSource(time.Now().UnixNano())
	r1 := rand.New(s1)

	// Call the resulting `rand.Rand` just like the
	// functions on the `rand` package.
	fmt.Print(r1.Intn(100), ",")
	fmt.Print(r1.Intn(100))
	fmt.Println()

	// If you seed a source with the same number, it
	// produces the same sequence of random numbers.
	s2 := rand.NewSource(42)
	r2 := rand.New(s2)
	fmt.Print(r2.Intn(100), ",")
	fmt.Print(r2.Intn(100))
	fmt.Println()
	s3 := rand.NewSource(42)
	r3 := rand.New(s3)
	fmt.Print(r3.Intn(100), ",")
	fmt.Print(r3.Intn(100))
}