EBuild: A New Build Engine for Elements | RemObjects Software

Shared Elements Tooling

EBuild

The build engine behind Elements, powering IDE builds, command-line workflows, project formats, and cross-platform targets from one consistent core.

The Engine Under the Hood

EBuild is the project and build system that ties Elements together. It gives Fire, Water, Visual Studio integration, and command-line builds the same understanding of your project structure, targets, references, and build settings.

That means the same project can move naturally between editors and environments without switching build logic or giving up platform reach. It is one of the pieces that makes Elements feel coherent across languages and operating systems.

One Project Model, Many Workflows Use the same Elements projects from the IDE, in automated builds, or from your own scripts and toolchain.

Why It Matters

EBuild keeps the practical parts of daily development lined up, from local debug builds to CI automation.

Fire

Shared with Fire

Mac-native builds in Fire use the same underlying engine as the rest of Elements.

Water

Shared with Water

Windows development in Water stays aligned with the same project model and target system.

Command line

Shared with CLI

Command-line builds and automation use the same definitions instead of a second parallel setup.