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The "Go" Language, now on .NET, Java, Cocoa
and all other Elements platforms.

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Latest Blog Posts

The "Go" Language comes to Elements: Announcing RemObjects Gold 7 hours ago

Use Go in your projects for .NET, Cocoa, Android, Java, WebAssembly — and other platforms. [ Read more ]

Automatic SDK Downloads 13 days ago

Last week's Elements build added a small but pretty nifty feature to EBuild: automatic download of new SDKs.As you might know, for the Cocoa and Island platforms, Elements uses a set of pre-imported .fx files to build against the native platform APIs. These .fx files are specific to each [ Read more ]

Writing Linux Dæmons with Elements 2 months ago

Coming from a Windows-centric ecosystem, the idea of Linux was both scary and perplexing at the same time. But the rewards have been – and continue to be – too great to ignore. Especially for large companies and organizations. The Linux we have today is very different from the Linux we remember [ Read more ]

Unicode and You 3 months ago

In Elements, the native String type on all target platforms uses UTF16 encoding. UTF16 is a great middle-ground, because 16-bits are enough to represent most common Unicode code points, including not just Latin letters, symbols and accents, but also most other commonly used character sets such as Greek, Cyrillic, or [ Read more ]

Trailing Closures in Oxygene and C# 4 months ago

Last week's build of Elements, .2447, brings a major new language feature that I personally am very excited about to Oxygene, and also as a language extension to our RemObjects C# dialect: trailing closures.What are trailing closures?Let's start with some background. Many APIs you work with every day [ Read more ]